The most advanced
AI assistant for Unity developers
Code Maestro is the intelligent command center for Unity game development – with smart agents that understand your entire project and help you build, debug, and ship games up to 10× faster, seamlessly integrated into your workflow.
Helps you build, debug, and ship Unity games up to 10× faster — with smart agents that understand your project and fit right into your workflow.
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Frequently Asked Questions
What is Code Maestro?
Code Maestro is the intelligent command center for Unity game development – with smart agents that understand your entire project and help you build, debug, and ship games up to 10× faster. It seamlessly integrates into your workflow so you can focus on game design while Code Maestro handles the heavy lifting. Try now.
How is it different from ChatGPT or GitHub Copilot?
Unlike generic AI tools, Code Maestro is built specifically for Unity game development. It understands your entire project - codebase, assets, plugins, components, architecture, settings, and also works directly with Unity Editor based on full context awareness.
Start building now.
Is my code and data secure?
Yes, your code is completely secure and private. We use enterprise-grade encryption and never use your data to train models for other customers. Your intellectual property stays yours. Try Code Maestro now.
Where can I get support and onboarding materials?
Join our Discord community for instant support, onboarding tutorials, and tips from other developers.
Is there a free trial?
Yes! You can try Code Maestro for free. The Free Trial includes core features so you can experience how much faster and easier it makes Unity development. You can test it on small or demo projects thanks to the limited amount of credits. After 7 days, your GameDev Limited Free Trial will end, and your plan will automatically renew as the Game Developer plan. You can cancel anytime before the renewal to avoid being charged. Try now.
Who is behind Code Maestro?
Our team consists of veterans of the gaming and AI industries – founders of iLogos Game Studios (25+ years in gamedev, 460+ shipped projects, 1.5B game installs), renowned AI researchers (creators of DeepPavlov, AIRI), and executives from Unity, Meta and Google. Start building now.
What LLM models does Code Maestro use?
Code Maestro isn’t built on a single LLM. We combine multiple state-of-the-art models — including GPT-5, Claude 4, Gemini 2.5 Pro, and more — and intelligently route each request to the one best suited for the task. This multi-model approach powers our AI Agents to deliver precision and speed across everything from code generation to debugging and architecture analysis. Try Code Maestro now.
Is Code Maestro suitable for beginner Unity developers?
Absolutely! Code Maestro isn't just for pros — it’s also a helpful learning tool for beginners.When you give it your code, it not only improves it — it explains why certain changes make your code cleaner or more efficient. If there's an issue, it won’t just fix it — it’ll tell you what went wrong and how to avoid it next time.Think of it as having a friendly senior dev by your side, helping you level up as you build. Try now.
Why use Code Maestro over Unity's Al?
Focus: Unity Muse is a set of AI tools inside the Unity Editor (content generation, chat, animations, sprites, textures). CM (Code Maestro) is an agentic assistant for the entire project/repo with deep indexing of code and files.
Stack coverage: Muse = Unity-only. CM = Unity plus other tools via connectors (Git, Jira, Blender, Figma, etc.) and works outside the editor (IDE/desktop).
Context: Muse mainly works with what’s in the current scene/editor. CM builds a full project context (local indexing, project memory, code style) and feeds it to agents.
Extensibility: Muse offers a fixed set of Unity-provided capabilities. CM supports extensible MCP connectors, custom agents/pipelines, and automations.
Teamwork & ops: Muse is aimed at individual work inside the editor. CM supports solo and teams (shared credits, admin controls) plus file ops, refactors, PRs, and links to task trackers.
Vendor lock-in: Muse is Unity-first. CM is engine/tool-agnostic (minimal vendor dependency).Enterprise customers get priority support, a dedicated account manager, custom onboarding, and tailored SLAs for uptime and response times. Try now.
What Developers Say
About Code Maestro
"Code Maestro caught a recursive prefab reference that was bloating our builds. Fixed it in two clicks and build size dropped by 18%."

"Finally got rid of our lightmap errors — CM adjusted all bake settings in each scene. I didnt even have to open them manualy."

"I used CM’s Agents to locate every outdated API call after the Unity update. Updated the whole project in one run without breaking gameplay."

"We had a nasty UI scaling bug across 14 scenes. CM found and fixed all of them in under 3 minutes. That task used to take me a day."

"The asset import optimizer saved us hours — Code Maestro configured all our prefabs in one click. No manual tagging, no missing references."

"Helped me optimize many tasks. We especially enjoy replacing repetitive work — I can connect Unity MCP in one click without the framework hassle."

"Helped me get rid of a lot of routine and boring tasks. The ‘refine prompts’ feature is a lifesaver for ADHD devs — it writes long prompts for me."

"Like having a developer who knows every part of your project, available 24/7. Lets me spend less time writing code and more time on logic and architecture."

"After just one week, I’ve totally fallen in love with it. Performs far better than any AI copilot I’ve tried before, and it’s worth more than the current price."

"For Unity development with AI, it’s involved in every stage of the process, speeding things up far more than any normal AI. The Unity MCP integration is especially good."

"Code Maestro caught a recursive prefab reference that was bloating our builds. Fixed it in two clicks and build size dropped by 18%."

"Finally got rid of our lightmap errors — CM adjusted all bake settings in each scene. I didnt even have to open them manualy."

"I used CM’s Agents to locate every outdated API call after the Unity update. Updated the whole project in one run without breaking gameplay."

"We had a nasty UI scaling bug across 14 scenes. CM found and fixed all of them in under 3 minutes. That task used to take me a day."

"The asset import optimizer saved us hours — Code Maestro configured all our prefabs in one click. No manual tagging, no missing references."

"Helped me optimize many tasks. We especially enjoy replacing repetitive work — I can connect Unity MCP in one click without the framework hassle."

"Helped me get rid of a lot of routine and boring tasks. The ‘refine prompts’ feature is a lifesaver for ADHD devs — it writes long prompts for me."

"Like having a developer who knows every part of your project, available 24/7. Lets me spend less time writing code and more time on logic and architecture."

"After just one week, I’ve totally fallen in love with it. Performs far better than any AI copilot I’ve tried before, and it’s worth more than the current price."

"For Unity development with AI, it’s involved in every stage of the process, speeding things up far more than any normal AI. The Unity MCP integration is especially good."

Code Maestro: Explained
Visionary Investors Wanted
Join Our Top-Tier Gaming & AI Investors

Steve Webb
Former VP at Unity, Meta, Google,
20+ years in the industry.

Mariusz Gąsiewski
Mobile Gaming & Apps lead at Google with 17+ years at the company, GameCamp founder.

Arseniy Alikhanov
17+ years in gaming and apps, 8+ years at Google.

Dilpesh Parmar
Ex-Outfit7, Moloco executive, supported MAX Ads acquisition by AppLovin.

Sergey Dymshits
Ex-CMO Plarium ($820M acquisition), growth marketing expert.

Michael Burtsev
Renowned AI Researcher, Landau AI Fellow, founder of DeepPavlov.

Serge Morozov
Seasoned gaming executive and entrepreneur with 20+ years of experience, ex‑SEGA leader and founder of Zephyr Mobile (acquired by Tripledot)

Nikolay Baryshnikov
Veteran executive with 25+ years in the gaming industry, CEO of 1C Entertainment (acquired by Tencent), has joined our team as an angel investor and advisor.

Piotr Szcześniak
Senior Engineering Manager at Google Cloud with 12+ years at Google, brings extensive expertise in large-scale systems and cloud infrastructure.
More than 100 game studios are either waiting to try our tool or are already our clients. We are getting early access requests from game studios and game developers almost every day with zero marketing spend.